Fearless Fantasy coming soon to mobile

The gesture-fueled RPG about slaying the world's weirdest creatures is making its way to mobile this summer

About Fearless Fantasy

As Leon, the world’s most dangerous bounty hunter, you embark on a mission to slay the world’s weirdest creatures, and save a girl from an awful marriage.

  • Use gestures to land critical hits
  • Character design that’s both extraordinary and creepy in equal measure
  • Full story store with animated cutscenes and voice-overs
  • Upgrades and progression systems to bump up your heroes
  • Epic boss fights

Fearless Fantasy is probably the weirdest RPG you’ll play this year. It’s a gesture-based adventure that’s constantly keeping you on your toes. You use swipes, taps and pauses to both score critical hits and block enemy attacks, resulting in an involved and rewarding experience on every turn
What the press says:

  • “Fearless Fantasy Shows No Fear In Its Condensed RPG Design” – Hardcore Gamer
  • “It’s a strange, silly game that just so happens to also have a unique and unexpectedly challenging battle system.” – VGBlogger
  • “A compact adventure with a focus on turn-based skill, a notion as unique as the whole game itself.” – 9/10 – GameGrin

Quick-facts

  • Developer: Enter Skies
  • Publisher: tinyBuild GAMES
  • Out on Steam
  • Coming to iOS May 14th 2015
  • Android – Summer 2015

About the developers

tinyBuild GAMES partnered with Enter Skies to bring Fearless Fantasy to Steam. tinyBuild is acting as an indie-friendly publisher, providing financing, production, and marketing support to make Fearless Fantasy a success. Enter Skies comprises of Daniel Borgmann and Andrew Kerekes. This is their first game together.
Backstory on the deal is simple — Alex Nichiporchik of tinyBuild stumbled onto a demo of Fearless Fantasy and spent several hours until beating it. He doesn’t play turn-based RPGs. But this one simply doesn’t let you go. It’s weird, it’s original, it’s engaging.

About tinyBuild GAMES

tinyBuild GAMES is an indie game development company that does both internal development, and partners with external developers. After a successful Kickstarter and Greenlight for No Time To Explain, tinyBuild partnered up with DoubleDutch Games to co-develop SpeedRunners, and is now expanding into more partnerships.