3 Reasons Not To Develop Indie Games Full-Time
12 hour work days. Severely underpaid. Constant late-night calls because timezones. Waking up in the middle of the night to check...
Why we support Games Done Quick
Summer Games Done Quick has been running all this week, an absolutely fantastic event during which speedrunners from all walks of life...
tinyBuild's Games Convention Survival Guide
I thought it'd be useful to make a cheat-sheet for convention showcasing for young developers. Past few years we exhibited at GDC/PAX...
Why the original No Time To Explain sucked
StartFragment We're about to release No Time To Explain on Xbox One, and a "Remastered" version on Steam. The game's finally been rebuilt...
tinyBuild hires Indie Prize Director Yulia Vahkrusheva
tinyBuild hires Casual Connect and Indie Prize director Yulia Vakhrusheva to boost its indie publishing push The company is set to...